I just recently started my goal project. I called is (rather self explanatory) Open Source Massively Multiplayer Online Server. I started rolling the ball with a simple but working Socket management class. Next on the the to do list is a connection manager.
Since this is my very first major Linux server implementation, I play on running into a few beginner pit falls. D/DOS attacks and security will probably be the most noticeable. Nothing I’m sure I wont be able to tackle as the project progresses.
Any and all help, pointers and contributes all very welcome.
Here is the source code on GitHub